Mojang
When Deirdre Quarnstrom first took the job as the head of
Minecraft for Education, she was given a very specific mandate:
“We want to change the world,” Mojang, the developer of
Minecraft, told Quarnstrom.
On November 1st, Microsoft and Mojang will launch of
Minecraft: Education
Edition, a $5-per-student-per-year software
offering for the classroom.
This product forms the backbone of Mojang’s quest to change
the world, one student at a time. And it’s a big piece of how
Microsoft wants to make sure that Minecraft, which it got in
the $2.5 billion acquisition of Mojang,
sticks around for generations yet to come.
People already have the impression Minecraft is a
fabulous tool for getting kids excited about learning to
code. Quarnstrom says she understands that impression. After
all, you play Minecraft on a computer, and “people equate
computers with coding.”
But from Quarnstrom’s perspective, it could also be used to
teach all kinds of other stuff — project management,
architecture, design, or any number of other important
skills. And it has the potential to totally change how kids
learn.
“We see Minecraft as something that can be foundational to
education,” she says.
Pink fuzzy buildings
The idea of educational video games stretches back decades: Lots
of millennials have fond memories of playing games like
Oregon Trail or Math
Blaster during school hours. But those games were rarely used
as part of a lesson plan.
But Minecraft: Education Edition is pitched as a major
learning tool, the same way students might rely on Microsoft Word
and PowerPoint.
During the beta testing period, which spanned 35,000 students in
100 schools, teachers were using Minecraft to teach stuff like
architecture by having a real-life architect come in, demonstrate
what a brutalist building might look like, and then instantly
cover it in pink fur to demonstrate how much materials
matter.
Or, instead of assigning a shoebox diaroma of the First
Thanksgiving, why not have the whole class work together to build
a themed Minecraft world, and then act out the scene? Or build a
scale model of the Taj Mahal as a class, assigning everybody a
role in its construction? Microsoft will also be offering
resources with suggestions for teachers.
Quarnstrom says Minecraft: Education Edition had 35,000 students
in 100 schools using it during the beta testing phase.
Kids already know and love Minecraft, its world, and how to build
to their heart’s content. That love translates into a much higher
engagement with lessons run in the virtual world, Quarnstrom
says, and leads to a more participatory, fun way to teach vital
skills.
“That’s where the magic happens,” Quarnstrom says.
Schoolcraft
One big challenge, Quarnstrom says, is to make sure that the
game stays fun, even when they’re supposed to be learning
something. To that end, Minecraft’s signature crates of TNT make
an appearance in Education Edition, just for fun. Teachers
get tools to gather up students who may go walkabout during
lessons, to balance.
It may be a little while before teachers are assigning Minecraft
homework. But because the two versions are so similar, it
encourages students to keep on experimenting with whatever they
learned in class that day, while they’re playing Minecraft at
home.
Another hurdle, Quarnstrom says, is getting in front of teachers
in the first place. Selling software to schools is an arduous
process: Different school districts have different rules for how
they buy technology, for starters, making it kind of a minefield
to sell at the necessary scales.
That’s where Microsoft comes in. Microsoft already has
relationships with school districts all over the world thanks to
Microsoft Office, giving Mojang and Minecraft a big foot in the
door. Plus, students log in to Minecraft Education Edition with
their Office 365 accounts, which means the kids’ accounts are up
to Microsoft’s high bar for security.
Going forward, Quarnstrom sees Minecraft: Education Edition
integrating with other Microsoft products like Skype, letting
teachers do things like have special guest-lecturers in their
Minecraft lessons.
In the shorter-term, though, Quarnstrom thinks Minecraft is
primed to make a big impact in education. There are more tablets
and laptops entering the classroom than ever before, she notes,
and teachers are looking to find new ways to engage their
students in this digital world.
“The world is ready for game-based learning,” Quarnstrom says.